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Archeage unchained dark runner armor
Archeage unchained dark runner armor










archeage unchained dark runner armor

Performs a viscious blade dance, dealing 483 Melee Damage. This skill doesn't trigger a Global Cooldown. Gainin additional stack of Primal Strike increases the duration up to 20 sec. Primal Strike increases the Attack Speed + 350 and the Received Damage + 50%. Recklessly attacks the target, inflicting Primal Strike for 10sec. This skill can't be Evaded, Blocked or Parried. If a target is hit, a stack of Instinct is gained for 5 sec. Gaining another stack of Fleeting Footsteps increase the duration up to 30 sec.Īllows you to swiftly charge 7m forward, dealing 417 Melee Damage to enemies in your path. Triggers the Fleeting Footsteps effect for 15sec, which decreases the duration of Slow -70%. Increases the duration of Fear, if the target is in a Dusk Shroud + 3 sec. If the caster stays in the shroud, he can however hide again.ĭecreases the Accuracy of Shakened target, if they are in a Dusk Shroud -50%. Throws a dagger, that deals 456 Melee Damage, Slows the target and decreases their Move Speed -40% for 3sec.Ĭreates a Dusk Shroud in which you can hide for 7 sec.Įnemies caught in the shroud cannot detect the caster, but using any other skills cancels the Stealth. +200% of the duplicated skill's Mana cost This skill doens't trigger a Global Cooldown Killing targets under the effect of Instinct resets the Cooldown of Bladeblast and Blink.ĭeals +39% additional damage to Bleeding targets.Ĭopies the previously used Swiftblade skill, allowing the caster to reuse it, if cast within 3 seconds.Ĭopying consumes +200%of the duplicated skill's Mana cost 2nd and 4th attack deal additional +59% Critical Damage, based on the left-hand weapons damage.Īttacking targets under the effect of Instinct decreases the Cooldown of Bladeblast and Blink -30% If dual-wield weapons are equipped, the 1st. Rapidly attacks the target 4 times in a row, dealing 84 Melee Damage each hit. Inflicts Instinct on enemies within a 3m radius.ĭecreases the Cooldown -20% per succesful hit if the caster is under the effect of Courageous Action.Īttack Speed +50 while under the effect of Freerunner Teleports you to a selected location within 9m, and if used again within 5 sec., allows you to teleport back to your original location. Increases the duration of Impaled + 2 sec on Impaled targets Increases Critical Hit Damage + 100% if used on a Sleeping target.ĭeals +30 additional damage to Bleeding targets. If the skill is used while the caster is hiding in a Dusk Shroud, the Skill Damage is increased +102%. Killing targets under the effect of Instinct resets the Cooldown of Reletless Assault, Crescent Slice, Twin Shadow Slash, and Sinister Strike Inflicts Distressed on Shakened targets for 7sec.ĭeal +30% additional damage to Bleeding targets.

archeage unchained dark runner armor

If dual-wield weapons are equipped, the Critical Hit Damage is increased by + 50%, based on the left-hand weapon's damage. Inflicts Shaken on affected enemies, decreasing their Move Speed -27%, Skill Damage -8% and Attack Speed -75 for 3sec. Spins in a circle, dealing 62 Melee Damage to all targets within a 5m radius. This skill has a reduced Global Cooldown.ĭecreases the Attack Speed of Snarred targets -40 for 3sec.ĭecreases the Attack Speed of Stunned targets -40 for 3sec. Increases the Damage dealt by Crescent Slice, Sinister Strike, Relentless Assault, and Twin Shadow Slash + 40%.Ĭan be stacked twice, but cancels a stack after each successful hit. If the third attack hits, a stack of Instinct is gained. The third attack, teleports the caster 5m forward and turns them to face their enemy. If dual-wield weapons are equipped, the second attack deals +50# Melee Critical Damage based on the left-hand weapon's damage. Swings your weapon, dealing 16 Melee Damage to the target. All values are taken from a newly created character












Archeage unchained dark runner armor